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Arts News, January 30

Kurt Robinson, innovation and art teacher
January 30, 2020

Back to the Future

Using Microsoft MakeCode Arcade which is a web-based code editor, middle school students in the games programming arts elective are creating retro arcade games. We have delved into six of the most common level design patterns present in 2D videogames. Who needs 4K (4096 x 2160 pixels) when you can create a game with a screen size of 160×120 pixels and 16 available colors? Although it might seem simple this 2D game engine has sprites, platformer-style collisions, tile maps, and particle systems. Students are learning how hard it is to program a simple 2D game and gaining an appreciation of how much thought goes into creating one level of the games they like to play.

BDS PD AISNE DEIB Conf 10.30.25Scoop

BDS

November 5, 2025

Earlier this month, Trinity Johns, associate director of diversity, equity, inclusion, and belonging, and Joshua Sussman, school counselor, attended the 2025 AISNE Diversity, Equity, Inclusion, and Belonging Conference in Waltham. With over 200 attendees from peer schools throughout New England,…
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BDS

November 5, 2025

After studying the parts and functions of microphones in their audio technology arts elective, seventh and eighth grade students headed to the Barn to put their knowledge into practice. Using graphite, wiring, 9-volt batteries, and paper cups, they engineered working…
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By Annie Fuerst, Director of Innovation |

October 23, 2025

The Belmont Day team had another fantastic year at the MassCUE Conference this past week. MassCUE, a partner organization of the International Society for Technology in Education (ISTE), provides community and professional learning for educators passionate about innovation and technology.…
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School is closed

on THURSDAY, FEBRUARY 6, due to weather.