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Arts News, January 30

Kurt Robinson, innovation and art teacher
January 30, 2020

Back to the Future

Using Microsoft MakeCode Arcade which is a web-based code editor, middle school students in the games programming arts elective are creating retro arcade games. We have delved into six of the most common level design patterns present in 2D videogames. Who needs 4K (4096 x 2160 pixels) when you can create a game with a screen size of 160×120 pixels and 16 available colors? Although it might seem simple this 2D game engine has sprites, platformer-style collisions, tile maps, and particle systems. Students are learning how hard it is to program a simple 2D game and gaining an appreciation of how much thought goes into creating one level of the games they like to play.

BDS

May 1, 2026

Chicka-dee-dee-dee! Local birds are beginning to migrate back to the Gallery as year three of our school-wide birding project gets underway. Students throughout the school will help us to collect and visualize data representing bird calls detected by our Haikubox,…
A "mad scientist" leads an activity with two campers at April vacation camp

BDS

April 27, 2026

During April Vacation Week Camp, BDS transformed into a mad science lab where campers learned about volcanoes, earthquakes, and paleontology. They studied strawberry DNA and learned about watersheds in the outdoor classroom. A guest visit from Dr. Victor Von Doom (aka teacher…
BDS Athletics Update 1 04.17.26Web

By Stephen Marks, Director of Athletics |

April 17, 2026

This week provided a slightly quieter but equally meaningful stretch in our spring athletics season, as we balanced competition with the incredible eighth grade Capstone presentations and prepared to head into the April vacation week. On Wednesday, the varsity tennis…
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