Arts News, January 30

Kurt Robinson, innovation and art teacher
January 30, 2020

Back to the Future

Using Microsoft MakeCode Arcade which is a web-based code editor, middle school students in the games programming arts elective are creating retro arcade games. We have delved into six of the most common level design patterns present in 2D videogames. Who needs 4K (4096 x 2160 pixels) when you can create a game with a screen size of 160×120 pixels and 16 available colors? Although it might seem simple this 2D game engine has sprites, platformer-style collisions, tile maps, and particle systems. Students are learning how hard it is to program a simple 2D game and gaining an appreciation of how much thought goes into creating one level of the games they like to play.

Isabel Moore '16 works with a student during her practicum in fourth grade


February 1, 2023

Isabel Moore ’16 has not been a stranger to Belmont Day. Since graduation, Izzy has returned regularly to campus as a caring and energetic counselor in our summer programs, guiding our youngest campers to make new friends and develop a…

By Anne Armstrong, visual arts teacher and arts coordinator |

January 27, 2023

The Coolidge Art Studio has been abuzz this week as classes finish artworks and transition to new explorations and challenges with various media. First graders recently completed making paper by hand, and are now learning about architect Zaha Hadid, who…

By John O'Neill, Director of Athletics |

January 27, 2023

After trailing by 3 points at the half, the boys’ JV basketball team exploded in the second frame and came away with a 6-point win on the road against Dedham Country Day yesterday. Team captain Anurag Mujumdar powered the comeback…
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