Search

Arts News, January 30

Kurt Robinson, innovation and art teacher
January 30, 2020

Back to the Future

Using Microsoft MakeCode Arcade which is a web-based code editor, middle school students in the games programming arts elective are creating retro arcade games. We have delved into six of the most common level design patterns present in 2D videogames. Who needs 4K (4096 x 2160 pixels) when you can create a game with a screen size of 160×120 pixels and 16 available colors? Although it might seem simple this 2D game engine has sprites, platformer-style collisions, tile maps, and particle systems. Students are learning how hard it is to program a simple 2D game and gaining an appreciation of how much thought goes into creating one level of the games they like to play.

By John O'Neill, Director of Athletics |

January 10, 2025

Launched a year ago in tandem with the return of badminton, the middle school squash program has expanded significantly in its second year. Serving 34 athletes, the program grew into two teams this year and has 10 trips scheduled to…

BDS

January 9, 2025

The 2024-25 associate teacher cohort has excelled during the first classroom placements of the school year. Each associate has now moved to a second placement for the winter and spring. Associates will stay in these placements with new mentor teachers…

BDS

January 9, 2025

First Graders Return To Math Stations After returning from the long winter break, our first grade mathematicians are easing their way back into classroom routines by moving through stations. They are reviewing concepts with two-dimensional shapes and exploring similarities and…

BDS

December 6, 2024

Seventh Grade English Tackles Macbeth “By the pricking of my thumbs, something wicked this way comes …” For six weeks during the seventh grade English curriculum, Charlie Baird, seventh grade English teacher and department chair, is kind enough to allow…
Scroll to Top