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Arts News, January 30

Kurt Robinson, innovation and art teacher
January 30, 2020

Back to the Future

Using Microsoft MakeCode Arcade which is a web-based code editor, middle school students in the games programming arts elective are creating retro arcade games. We have delved into six of the most common level design patterns present in 2D videogames. Who needs 4K (4096 x 2160 pixels) when you can create a game with a screen size of 160×120 pixels and 16 available colors? Although it might seem simple this 2D game engine has sprites, platformer-style collisions, tile maps, and particle systems. Students are learning how hard it is to program a simple 2D game and gaining an appreciation of how much thought goes into creating one level of the games they like to play.

BDS

July 11, 2024

In late June music teacher Kassie Bettinelli and Latin teacher Nicole Buck traveled to Colorado Springs to attend The Gardner Carney Leadership Institute at the Fountain Valley School. The six-day intensive workshop helps K-12 teachers and administrators learn how to…

BDS

June 7, 2024

PE Update: First Graders Explore Their Athletic Identities At Belmont Day we often say that every student is an athlete. But what does that actually mean? Our Athletic Identity Project is a chance for first graders to explore that idea…

By John O'Neill, Director of Athletics |

June 7, 2024

Recipients of the 2023 Coaches’ Awards returned to campus Thursday afternoon for the Athletics Banquet. Before recognizing this year’s award winners, Liam Brodeur, Avery Schneider, Nebiyou Elias, and Quincy Treisman shared some advice with this year’s graduating class and then…

By John O'Neill, Director of Athletics |

May 31, 2024

Belmont Day’s mountain biking team has grown exponentially in gnarliness since its inception four years ago. This year’s squad benefitted from extended Monday rides, leveling up throughout the season, and culminating in the first-ever MTB “away game” at Great Brook…
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