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Arts News, January 30

Kurt Robinson, innovation and art teacher
January 30, 2020

Back to the Future

Using Microsoft MakeCode Arcade which is a web-based code editor, middle school students in the games programming arts elective are creating retro arcade games. We have delved into six of the most common level design patterns present in 2D videogames. Who needs 4K (4096 x 2160 pixels) when you can create a game with a screen size of 160×120 pixels and 16 available colors? Although it might seem simple this 2D game engine has sprites, platformer-style collisions, tile maps, and particle systems. Students are learning how hard it is to program a simple 2D game and gaining an appreciation of how much thought goes into creating one level of the games they like to play.

By Annie Fuerst, Director of Innovation |

September 5, 2025

At Belmont Day, learning doesn’t pause when the school year ends. This summer, our faculty engaged in a wide range of professional development opportunities that sparked inspiration, deepened expertise, and strengthened connections. From exploring play in early childhood to considering…

By Brittany Ryan |

September 5, 2025

In June, five Belmont Day middle school athletes competed in the 13th Annual Massachusetts Middle School Track and Field Championships. Despite challenging weather, including heavy rain and a postponed schedule, our students delivered outstanding performances. Of note from that day’s…
Jersey 18 is retired and presented to honor Coach O'Neill

BDS

June 15, 2025

June 5, 2025, marked Director of Athletics John O’Neill’s final athletics banquet, and the school community sent him off with joy and appreciation for his eighteen years at Belmont Day. Families, faculty, former faculty, alumni, and friends gathered to recognize…
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