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Arts News, January 30

Kurt Robinson, innovation and art teacher
January 30, 2020

Back to the Future

Using Microsoft MakeCode Arcade which is a web-based code editor, middle school students in the games programming arts elective are creating retro arcade games. We have delved into six of the most common level design patterns present in 2D videogames. Who needs 4K (4096 x 2160 pixels) when you can create a game with a screen size of 160×120 pixels and 16 available colors? Although it might seem simple this 2D game engine has sprites, platformer-style collisions, tile maps, and particle systems. Students are learning how hard it is to program a simple 2D game and gaining an appreciation of how much thought goes into creating one level of the games they like to play.

BDS PreK Fundations 7 03.04.26Scoop

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This year, we’re introducing the Fundations program to the pre-kindergarten curriculum. Our other early childhood students already use this evidence-based literacy program with great success, and we are eager to align letter and sound instruction with the approach used in…
BDS Eighth Poetry Slam 2 03.02.26Scoop

BDS

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Eighth grade students spent January and February studying the poetry of the Harlem Renaissance, a Black cultural movement in the 1920s and 1930s that focused on amplifying and celebrating Black voices. One legacy of the Harlem Renaissance has been the…
Several students around a table packaging food

BDS

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Seventh grade students engaged in a service project to support The Village Table, aiming to deepen their understanding of food insecurity and community support. The day began with discussions on food insecurity: its meaning, its impact, and how communities can…
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School will be closed

on TUESDAY, FEBRUARY 24, due to weather conditions.