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Arts News, January 30

Kurt Robinson, innovation and art teacher
January 30, 2020

Back to the Future

Using Microsoft MakeCode Arcade which is a web-based code editor, middle school students in the games programming arts elective are creating retro arcade games. We have delved into six of the most common level design patterns present in 2D videogames. Who needs 4K (4096 x 2160 pixels) when you can create a game with a screen size of 160×120 pixels and 16 available colors? Although it might seem simple this 2D game engine has sprites, platformer-style collisions, tile maps, and particle systems. Students are learning how hard it is to program a simple 2D game and gaining an appreciation of how much thought goes into creating one level of the games they like to play.

By John O'Neill, Director of Athletics |

April 26, 2024

With the eighth grade class traveling in the Southwest, three junior varsity teams took center stage this week as the only interscholastic competitors. On a sun-soaked Thursday afternoon, the ultimate, tennis, and girls’ lacrosse programs each sent their junior varsity…

By John O'Neill, Director of Athletics |

April 5, 2024

The track & field team traveled off campus this week for a tri-meet against Shady Hill & BB&N. The Blue & Gold jumped out to a fast start with notable performances in the field events. Eighth grade classmates Alexander Meredith…
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